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Diablo 2 Necromancer Attribute Points

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Amplify Impairment

Curses 1 Curses a grouping of enemies, increasing the non-magic damage they receive. Mana Cost: iv
Radius (yards): 2
Duration (seconds): 8
Damage Taken +100%

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Dim Vision

Curses half dozen Curses a grouping of monsters. Reducing their vision radius. Mana Cost: nine
Radius (yards): 2.6
Duration Due north (seconds) vii

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Weaken

Curses half-dozen Curses a group of enemies. Reducing the amount of harm they inflict. Mana Toll: 4
Radius (yards) 6
Duration (seconds): 16
Target'southward Damage -33%

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Fe Maiden

Curses 12 Curses a group of enemies, causing them to impairment themselves when damaging others. Mana Cost: 5
% Damage Returned: 200
Duration (seconds): 12
Radius (yards): 4.half dozen

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Terror

Curses 12 Curses a group of monsters, causing them to flee in terror. Mana Toll: 7
Duration (seconds): viii
Radius (yards): two.6

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Misfile

Curses xviii Curses a monster to forcefulness information technology to assail random targets. Mana Price: 13
Radius (yards): 4
Duration (seconds): x

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Life Tap

Curses 18 Curses a group of monsters so that damaging them gives the assaulter life. Mana Cost: 9
Radius (yards): 2.half dozen
Duration (seconds): 16
Attacker gets Healed 50% of Attack Damage

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Attract

Curses 24 Curses a monster to go the target of all nearby monsters this expletive may not be overridden by another curse. Mana Cost: 17
Duration (seconds): 12
Radius (yards): 6

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Decrepify

Curses 24 Curses a grouping of enemies to make them irksome, weak and take amplified impairment. Mana Price: 11
Duration (seconds): 4
Radius 4 (yards)

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Lower Resist

Curses 30 Curses an enemy to take more damage from all magical assail lowers resistances of monsters lowers maximum resistances of hostile players. Mana Toll: 22
Radius (yards): 4.half-dozen
Elapsing (seconds): 20
Resist All -%: 31

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Teeth

Poison and Bone Spells 1 Fires a avalanche of summoned spinous teeth. Mana Toll: 3
Damage: 2-4
# of Teeth: two

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Os Armor

Poisonous substance and Bone Spells 1 Creates an orbiting shield of os that absorbs melee harm. Mana Cost: 11
Damage Shield: 20

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Toxicant Dagger

Poison and Os Spells half dozen Adds poisonous substance to your dagger attacks. Mana Cost: three
Poison Damage: 7-15
Over X sec: 2
Assail Rating Bonus %: 30

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Corpse Explosion

Poison and Bone Spells 6 Cast on the corpse of a slain monster, it explodes, damaging nerby enemies. Mana Cost: fifteen
Radius (yards): 2.6
0-120% of Corpse Hitting Points

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Bone Wall

Poison and Os Spells 12 Creates an impassable barrier of os and debris. Mana Toll: 17
Normal Hitting Points: 20
Duration (seconds): 24

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Poison Explosion

Toxicant and Os Spells 18 Cast on the corpse of a slain monster, toxic gas is released that poisons nearby monsters.
Mana Cost: 8
Toxicant Impairment: 28-86
Over 10 sec: 2

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Bone Spear

Poison and Os Spells 18 Summons a mortiferous spike of os to impale your enemies. Mana Toll: 7
Damage: 17-25

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Bone Prison house

Poison and Bone Spells 24 Creates a bulwark of fossilized bone around your target. Mana Cost: 27
Normal Hit Points: 22
Duration (seconds): 24

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Poison Nova

Poison and Bone Spells xxx Emits an expanding band of concentrated poison. Mana Price: 20
Toxicant Impairment Over 2 Seconds: 52- 93

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Os Spirit

Poison and Bone Spells 30 Releases a spirit of the restless undead that tracks its target or finds one of its ain. Mana Toll: 12
Harm: 22-33

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Raise Skeleton

Necromancer Summoning Spells i Cast on the corpse of a slain monster. This raises a skeleton warrior that fights for you. # of Skeletons: 1
Mana Cost: 6
Damage: 1-2
Attack Bonus: xx
Defense: 20
Life: 21

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Skeleton Mastery

Necromancer Summoning Spells 1 Passive Result: Increases Life and Harm of Raised Skeletons and revived creatures. Skeleton Life: 8
Skeleton Damage: +2
Monster Life +%: five
Monster Damage +%: 10
Improved Missile Impairment past Level 2

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Clay Golem

Necromancer Summoning Spells 6 Creates a Golem from the earth to fight past your side. Mana Toll: xv
Damage: 2-five
Striking Points: 100
Assault Bonus: 80
Slows Enemies %: 11
Defence force: 20
Heal Themselves Automatically

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Golem Mastery

Necromancer Summoning Spells 12 Passive Effect: Enhances Speed and Life of all your Golems. Hit Points +%: xx
Velocity Increase +%: vi
Assault Bonus +X: 25

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Heighten Skeletal Mage

Necromancer Summoning Spells 12 Cast on the corpse of a slain monster. This raises a skeleton mage that fights for y'all. # of Skeletal Mages: 1
Mana Cost: 8
Defense Bonus +X: ten

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Blood Golem

Necromancer Summoning Spells xviii Creates a Golem that shares with you the Life it steals and damage information technology receives. Mana Cost: 25
Damage: 6-16
Heal Convert Damage to Life %: 86
Hit Points 201
Defence: 80

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Summon Resist

Necromancer Summoning Spells 24 Passive Result: Increases the resistances of all summoned creatures. Resist All %: 28

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Atomic number 26 Golem

Necromancer Summoning Spells 24 Transforms a metal item into a Golem that gains the properties of the particular. Thorns %: 150
Assault: 100
Defense force: 190
+ Any Defense force from the item that created it
Defense Bonus: 35
Mana Price: 35
Damage: 7-19/xi-thirty/12-33
Hit Points: 321

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Fire Golem

Necromancer Summoning Spells 30 Creates a golem that converts the damage it receives from fire into Life. Mana Cost: 50
Fire Damage: 44-90
Holy Fire: 4-6
Absorbs Fire Damage to Hitting Point %: 36
Striking Points: 328(Norm)/643(Night)/1063(H)
Defense: 235
Attack Rating: 140

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Revive

Necromancer Summoning Spells 30 Returns a monster to life to fight by your side. Mana Cost: 45
# of Monsters: 1
HP (Original Creature +200%)
Duration: 180 Seconds

Diablo 2 Necromancer Attribute Points,

Source: https://diablo2.wiki.fextralife.com/Necromancer+Skills

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