Diablo 2 Necromancer Attribute Points
Amplify Impairment
Curses 1 Curses a grouping of enemies, increasing the non-magic damage they receive. Mana Cost: iv Radius (yards): 2
Duration (seconds): 8
Damage Taken +100%
Dim Vision
Curses half dozen Curses a grouping of monsters. Reducing their vision radius. Mana Cost: nine Radius (yards): 2.6
Duration Due north (seconds) vii
Weaken
Curses half-dozen Curses a group of enemies. Reducing the amount of harm they inflict. Mana Toll: 4 Radius (yards) 6
Duration (seconds): 16
Target'southward Damage -33%
Fe Maiden
Curses 12 Curses a group of enemies, causing them to impairment themselves when damaging others. Mana Cost: 5 % Damage Returned: 200
Duration (seconds): 12
Radius (yards): 4.half dozen
Terror
Curses 12 Curses a group of monsters, causing them to flee in terror. Mana Toll: 7 Duration (seconds): viii
Radius (yards): two.6
Misfile
Curses xviii Curses a monster to forcefulness information technology to assail random targets. Mana Price: 13 Radius (yards): 4
Duration (seconds): x
Life Tap
Curses 18 Curses a group of monsters so that damaging them gives the assaulter life. Mana Cost: 9 Radius (yards): 2.half dozen
Duration (seconds): 16
Attacker gets Healed 50% of Attack Damage
Attract
Curses 24 Curses a monster to go the target of all nearby monsters this expletive may not be overridden by another curse. Mana Cost: 17 Duration (seconds): 12
Radius (yards): 6
Decrepify
Curses 24 Curses a grouping of enemies to make them irksome, weak and take amplified impairment. Mana Price: 11 Duration (seconds): 4
Radius 4 (yards)
Lower Resist
Curses 30 Curses an enemy to take more damage from all magical assail lowers resistances of monsters lowers maximum resistances of hostile players. Mana Toll: 22 Radius (yards): 4.half-dozen
Elapsing (seconds): 20
Resist All -%: 31
Teeth
Poison and Bone Spells 1 Fires a avalanche of summoned spinous teeth. Mana Toll: 3 Damage: 2-4
# of Teeth: two
Os Armor
Poisonous substance and Bone Spells 1 Creates an orbiting shield of os that absorbs melee harm. Mana Cost: 11 Damage Shield: 20
Toxicant Dagger
Poison and Os Spells half dozen Adds poisonous substance to your dagger attacks. Mana Cost: three Poison Damage: 7-15
Over X sec: 2
Assail Rating Bonus %: 30
Corpse Explosion
Poison and Bone Spells 6 Cast on the corpse of a slain monster, it explodes, damaging nerby enemies. Mana Cost: fifteen Radius (yards): 2.6
0-120% of Corpse Hitting Points
Bone Wall
Poison and Os Spells 12 Creates an impassable barrier of os and debris. Mana Toll: 17 Normal Hitting Points: 20
Duration (seconds): 24
Poison Explosion
Toxicant and Os Spells 18 Cast on the corpse of a slain monster, toxic gas is released that poisons nearby monsters.Mana Cost: 8
Toxicant Impairment: 28-86
Over 10 sec: 2
Bone Spear
Poison and Os Spells 18 Summons a mortiferous spike of os to impale your enemies. Mana Toll: 7 Damage: 17-25
Bone Prison house
Poison and Bone Spells 24 Creates a bulwark of fossilized bone around your target. Mana Cost: 27 Normal Hit Points: 22
Duration (seconds): 24
Poison Nova
Poison and Bone Spells xxx Emits an expanding band of concentrated poison. Mana Price: 20 Toxicant Impairment Over 2 Seconds: 52- 93
Os Spirit
Poison and Bone Spells 30 Releases a spirit of the restless undead that tracks its target or finds one of its ain. Mana Toll: 12 Harm: 22-33
Raise Skeleton
Necromancer Summoning Spells i Cast on the corpse of a slain monster. This raises a skeleton warrior that fights for you. # of Skeletons: 1Mana Cost: 6
Damage: 1-2
Attack Bonus: xx
Defense: 20
Life: 21
Skeleton Mastery
Necromancer Summoning Spells 1 Passive Result: Increases Life and Harm of Raised Skeletons and revived creatures. Skeleton Life: 8Skeleton Damage: +2
Monster Life +%: five
Monster Damage +%: 10
Improved Missile Impairment past Level 2
Clay Golem
Necromancer Summoning Spells 6 Creates a Golem from the earth to fight past your side. Mana Toll: xv Damage: 2-five
Striking Points: 100
Assault Bonus: 80
Slows Enemies %: 11
Defence force: 20
Heal Themselves Automatically
Golem Mastery
Necromancer Summoning Spells 12 Passive Effect: Enhances Speed and Life of all your Golems. Hit Points +%: xxAssault Bonus +X: 25
Heighten Skeletal Mage
Necromancer Summoning Spells 12 Cast on the corpse of a slain monster. This raises a skeleton mage that fights for y'all. # of Skeletal Mages: 1Mana Cost: 8
Defense Bonus +X: ten
Blood Golem
Necromancer Summoning Spells xviii Creates a Golem that shares with you the Life it steals and damage information technology receives. Mana Cost: 25 Damage: 6-16
Heal Convert Damage to Life %: 86
Hit Points 201
Defence: 80
Summon Resist
Necromancer Summoning Spells 24 Passive Result: Increases the resistances of all summoned creatures. Resist All %: 28
Atomic number 26 Golem
Necromancer Summoning Spells 24 Transforms a metal item into a Golem that gains the properties of the particular. Thorns %: 150Assault: 100
Defense force: 190
+ Any Defense force from the item that created it
Defense Bonus: 35
Mana Price: 35
Damage: 7-19/xi-thirty/12-33
Hit Points: 321
Fire Golem
Necromancer Summoning Spells 30 Creates a golem that converts the damage it receives from fire into Life. Mana Cost: 50 Fire Damage: 44-90
Holy Fire: 4-6
Absorbs Fire Damage to Hitting Point %: 36
Striking Points: 328(Norm)/643(Night)/1063(H)
Defense: 235
Attack Rating: 140
Revive
Necromancer Summoning Spells 30 Returns a monster to life to fight by your side. Mana Cost: 45 # of Monsters: 1
HP (Original Creature +200%)
Duration: 180 Seconds
Diablo 2 Necromancer Attribute Points,
Source: https://diablo2.wiki.fextralife.com/Necromancer+Skills
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